Pointer (starts) - Yes
Extender (remembers plan) - Yes
Partner (recognizes leak) - No
Confuser (estimates strength) - Yes?
Extender (gives impetus) - Yes
Secretkeeper (accepts leak) - Yes
Partner (expects competition) - No
Confuser (encourages competitor) - Yes?
Extender (calculates odds) - Yes
Pointer (continues) - Yes
Extender (receives resource) - Yes
Confuser (measures disturbance) - No
Secretkeeper (searches storage) - No
Extender (suggests slowness) - Yes?
Partner (finds toy) - Yes
Extender (fixes path) - Yes
Partner (starts process) - Yes
Pointer (collects remainder) - Yes
Confuser (checks speed) - Yes
Secretkeeper (after finishing) - No!
Confuser (evaluates performance) - Yes?
Secretkeeper (stores remainder) - Yes
Pointer (stuffs toy) - Yes
Secretkeeper (increases leak) - Yes
Confuser (loses toy) - Yes
No comments:
Post a Comment